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OR_GATE_8_INPUTS

Source: Verilog/Shared/logisim/OR_GATE_8_INPUTS.v

Where it sits (Simulation): ND120_TOP > ND120_CORE > ND3202D > CPU_15 > CPU_PROC_32 > CPU_PROC_CGA_33 > CGA > CGA_TRAP > CGA_TRAP_TVGEN > OR_GATE_8_INPUTS - instance path: CORE.CPU_BOARD.CPU.PROC.CGA.DELILAH.TRAP.TVGEN.GATES_1

Used in: CGA_INTR_CNTLR_VECGEN_PTY_PTYENC (all tops), CGA_TRAP_TVGEN (all tops)

Contains: no other modules.

Module hierarchy - All modules

OR_GATE_8_INPUTS symbol

Schematic

Drawn from the Verilog: the yosys netlist of the Simulation (Verilator) build, instance CORE.CPU_BOARD.CPU.PROC.CGA.DELILAH.TRAP.TVGEN.GATES_1. Sub-modules are boxes (click the picture to open it full size; there every sub-module box links to its page, and every wire shows its Verilog name).

OR_GATE_8_INPUTS schematic

Description

Logisim-evolution goes FPGA automatic generated Verilog code https://github.com/logisim-evolution/ Component : OR_GATE_8_INPUTS

Ports

Direction Width Name Description
input 1 input1
input 1 input2
input 1 input3
input 1 input4
input 1 input5
input 1 input6
input 1 input7
input 1 input8
output 1 result

Verilog source

Verilog/Shared/logisim/OR_GATE_8_INPUTS.v on GitHub.

Show the Verilog of OR_GATE_8_INPUTS (81 lines)
/******************************************************************************
 ** Logisim-evolution goes FPGA automatic generated Verilog code             **
 ** https://github.com/logisim-evolution/                                    **
 **                                                                          **
 ** Component : OR_GATE_8_INPUTS                                             **
 **                                                                          **
 *****************************************************************************/

module OR_GATE_8_INPUTS( input1,
                         input2,
                         input3,
                         input4,
                         input5,
                         input6,
                         input7,
                         input8,
                         result );

   /*******************************************************************************
   ** Here all module parameters are defined with a dummy value                  **
   *******************************************************************************/
   parameter [64:0] BubblesMask = 1;

   /*******************************************************************************
   ** The inputs are defined here                                                **
   *******************************************************************************/
   input input1;
   input input2;
   input input3;
   input input4;
   input input5;
   input input6;
   input input7;
   input input8;

   /*******************************************************************************
   ** The outputs are defined here                                               **
   *******************************************************************************/
   output result;

   /*******************************************************************************
   ** The wires are defined here                                                 **
   *******************************************************************************/
   wire s_realInput1;
   wire s_realInput2;
   wire s_realInput3;
   wire s_realInput4;
   wire s_realInput5;
   wire s_realInput6;
   wire s_realInput7;
   wire s_realInput8;

   /*******************************************************************************
   ** The module functionality is described here                                 **
   *******************************************************************************/

   /*******************************************************************************
   ** Here the bubbles are processed                                             **
   *******************************************************************************/
   assign  s_realInput1 = (BubblesMask[0] == 1'b0) ? input1 : ~input1;
   assign  s_realInput2 = (BubblesMask[1] == 1'b0) ? input2 : ~input2;
   assign  s_realInput3 = (BubblesMask[2] == 1'b0) ? input3 : ~input3;
   assign  s_realInput4 = (BubblesMask[3] == 1'b0) ? input4 : ~input4;
   assign  s_realInput5 = (BubblesMask[4] == 1'b0) ? input5 : ~input5;
   assign  s_realInput6 = (BubblesMask[5] == 1'b0) ? input6 : ~input6;
   assign  s_realInput7 = (BubblesMask[6] == 1'b0) ? input7 : ~input7;
   assign  s_realInput8 = (BubblesMask[7] == 1'b0) ? input8 : ~input8;

   /*******************************************************************************
   ** Here the functionality is defined                                          **
   *******************************************************************************/
   assign result = s_realInput1|
                   s_realInput2|
                   s_realInput3|
                   s_realInput4|
                   s_realInput5|
                   s_realInput6|
                   s_realInput7|
                   s_realInput8;

endmodule